Unreal Engine Settings

We’ve accumulated a number of settings that work well with Carbon Projects.

Initial Project Settings:

Game-Blank-Blueprint-Raytracing On

Editor Settings:

Show Frame Rate and Memory. Enable

Use Less CPU when in Background, Disable.

Project Settings:

Supported Platforms, disable all but Windows 64-bit (reduces shader permutations)

Default RHI- DirectX 12

Ray Tracing, Enable

Use Fixed Framerate, uncheck unless using for XR Productions. Follow advice from XR plugin otherwise.

Allow Static Lighting, uncheck unless you intend to bake lighting

Light Units, Lumens

Autoexposure, Disable

Motion Blur, Disable