Building DMX Blueprints for Take Recorder

Building DMX Blueprints for Take Recorder

Learn how to make take recorder compliant blueprints that are built with Carbon DMX nodes.

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Using Take Recorder with Carbon

Using Take Recorder with Carbon for Unreal

Learn how to use the sequencer tools in Carbon to prepare your fixtures to be recorded in Unreal Engine’s native Take Recorder.

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Installing Carbon for Unreal to your project

Installing Carbon for Unreal to your project

First steps on getting up and running with Carbon for Unreal. This method uses the installer available in your account section of Carbonforunreal.com

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Unreal Engine exposure tips & tricks

Unreal Engine exposure tips and tricks

Learn how Camera exposure works in Unreal. Since Carbon uses lumens as the default lighting intensity, this video will help you achieve more photometrically accurate results. Video Courtesy Epic Games

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Controlling and switching Cameras with DMX

Controlling and switching Cameras with DMX

Move cameras in your scene directly from the console, and switch between up to 254 with our DMX camera manager.

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